Moves the 9 defenders only — runners, the ball, and your drawings stay put. Undo works if you don't like it.
Loads a starting setup you can edit. Saves nothing until you hit Save.
Three ways to show movement:
1. Draw mode + Run/Throw — draw an arrow, nobody moves.
2. Move mode with Trail ON — drag a player and an arrow follows the exact path you dragged, curves and all. Runners come out red, fielders blue, the ball dashed yellow.
3. Move mode with Trail off — drag a player, no arrow.
📏 Straight makes every line snap straight without a keyboard — the same thing holding Shift does, for when you're on an iPad or phone. Turn it off and lines follow your finger again.
Label a step by double-clicking its chip, or ••• → Label this step. Short ones work best — GB-6, 6-3, tag up — so you can read ahead and see what's coming before you advance. Labels show on exported images too.
▶| Step walks the play forward one step per tap instead of animating straight through. Because each step only shows what has happened up to that moment, this is the quiz: sit on a step, ask "first baseman, where do you need to be?", and let them drag the player there themselves. A hand-placed token gets a dashed ring. Tap Step and it slides from their guess to the real spot — the correction is the animation.
After the correction plays, a hollow dashed marker stays where they had put the player, with a faint line to where he actually belongs — so the group can see how far off they were. It clears on the next tap.
Guesses are scratch. They are never written into the play and never saved, so a whole practice of wrong answers leaves your play exactly as you built it. + Step, − Step and Record grey out while you're stepping or playing, so nothing structural gets hit by accident. |◀ Back goes the other way, and any step chip drops you out.
Duplicate play (under •••) turns what's on screen into a new play with "(copy)" on the end, leaving the original as it was. Quickest way to build a variant — same bunt coverage with a runner on second, say.
Jersey numbers: tap Players and type a number next to any position — the token shows it instead of the position number. Clear the box and the position number comes back. Double-clicking a token works too. Numbers are saved with the play.
◎ Overview (at the end of the step row) shows everyone at their starting spots with every route from the final step drawn on top — the one picture that explains the whole play. It's read-only, and Share or Save image exports exactly that. Tap any step to go back to editing.
Hold Shift while dragging or drawing to snap to a straight line. Let go and it follows your path again — you can start straight and curve at the end. (Needs a keyboard, so Mac or an iPad with one.)
Steps are snapshots. Set the players, hit + Step, move them where they end up, then ▶ Play to animate.
Move a player, add a step, then move the same player again and the trail continues the same line rather than starting a second arrow — so a runner going first to third across three steps reads as one path with one arrowhead. Move him from somewhere else and it starts a fresh line.
Record starts narration from Step 1 — talk, and tap Next ▶ when you want the play to advance. Playback replays your voice with the movement.
Add to home screen: in Safari tap Share → Add to Home Screen. It then opens full-screen like a real app and works with no signal at the field.